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Approxy Looking to Deliver Instant-Play HD Gaming

Approxy Looking to Deliver Instant-Play HD Gaming

by Jasdeep SahotaMarch 6, 2012

The digital distribution of games is constantly evolving. In just over a half a decade it has gone from being a flimsy second-option to becoming a prime delivery medium. However, a digital retailer is – and has always been – reliant on the speed of a consumer’s Internet connection. A slow download is a slow download, no matter how intuitive or economical a service is. And that’s where Approxy steps in.

At GDC 2012, the company unveiled a potentially revolutionary piece of techonology called Cloudpaging which aims to drastically improve the download experience for HD gaming content. The tech works by dividing up a downloadable game into small fragments called pages, which are then fetched on demand over HTTP/S by a Virtual Memory Management Unit on the client machine. What this all means, is that a user can actually start playing the opening levels of their chosen game while the rest of it continues to download unobtrusively in the background. Think of it like the structure MP3 download. Approxy claim that, “time-to-gratification” can be reduced from anywhere between 10x to 50x for a large game. This approach to delivery also allows titles to be played offline and without a network connection- something that potential rivals Onlive and Gaikai can’t offer at present.

It’s admittedly still a little confusing at this stage. Were not quite sure whether Cloudpaging is a form of cloud gaming, a new advancement in digital distribution, or a mixture of both. Some basic questions need to be answered by Approxy if they’re to really dazzle people with the technology.

In any case, behind the science and long acronyms seems to lie a genuinely exciting piece of gaming technology that has the potential to dramatically shift the digital market- streaming or otherwise. We’ll certainly be keeping a close eye on how Cloudpaging unfolds.

About The Author
Jasdeep Sahota
  • rephiwas

    Great news!

  • Requiem7713

    this GDC sucks…

  • Kolby Kirk

    the MMU compares the incoming (virtual) deal with to the limit register, triggering a fault if it is as well large. An option layout would be to initial include the virtual deal with to the base register and then compare the end result to the (physical) tackle in the limit register. Are the two approaches logically equivalent? Are they equal in performance?

  • Stella Sotelo

    My family is considering finding Netflix (the streaming-only package) and the only point I’m concerned about is the variety of movies. My dad likes to watch movies, so the deal’s off if he can not look at semi-decent titles. And also, is Star Wars offered for quick streaming? I study that it can be both there or meant to be coming soon, but is it or not? Many Thanks for the help.

  • Saundra Jarvie

    I just wanna see streaming Pink Sheet rates on one company. I have an account with an on the internet brokerage but they do not offer streaming Pink Sheet quotes, and I don’t wanna go to Etrade.

  • Cecilia Osburn

    When i consult this , i particularly suggest that how was the gaming experience, what is the difference in gaming with and without having cloud computing and has features this kind of as cloud computing created gaming a lot more addictive? I know these are a lot of issues but remember to help. Thanks
    I would give your remedy ideal answer but its not comprehensive enough

  • Cpt Excelsior

    Or online marketing. I have to an essay on it of me being against it.

  • superdork

    I have Wildblue satellite internet and it is the pro package plan which has more downloading bandwidth. I wanted to know if just by watching videos on youtube or megavideo is that considered downloading? I always thought that downloading was when you were saving something to your computer and streaming was just you know, streaming! What is the difference between downloading and streaming if the two are different? Thanks!

  • Michael K

    Hi everybody,

    I’m just wondering if any of you here knows about new ideas for business model related to digital music distribution, like “The Hype Machine” or “Sprial Frog”? Would appreciate if you could share your stories around…

    Best regards!

  • Miguel M

    i have tried approxy servers and it apparently doesn’t work due to the location of the java script.
    many thanks

  • apleaforbrandon

    I’ve looked at amazon and steam i have not been impressed, i live overseas so finding compatible games is a pain and the internet has made it much easier, any help would be awesome, thank you.

  • Andrew S

    I paid for a digital download game online, Stronghold 3. I played it for a little bit but it crashes and so on, bugs (It’s horrible) and everything. I’m trying to get a refund, Under the sale of goods act I can get a refund in the UK if I got it in a shop, Does it work for online distribution? A link would be nice thanks :)

  • Random

    I’ve asked a similar question before but answers dint quite cut it for me, so I’m tryin’ a different approach. I’ll say what i’d love my phone to be able to do and pls you guys should recommend something good for at most £100, N25000 approxy.
    It should be a smart phone with a full operating system like android, blackberry OS, windows e.t.c.
    Should have wifi n hotspot,
    Should have very fast internet download and upload, say upto 7.2MBPS,
    Should be able to install almost all high-end apps like skype, spbtv, youtube and whatnots,
    Should stream internet media very clearly,
    Should have good battery life,
    Should be durable
    Should have, multitasking
    Should have secondary camera,
    Should be sleek,
    Should have good internal memory…