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Space Travelers Rejoice, Star Trek Online Goes European
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Space Travelers Rejoice, Star Trek Online Goes European

by Jennifer KibbleMarch 29, 2012

Star Trek Online is an MMORPG from Cryptic Studios that first launched in February of 2010. It started out as a pay-to-play game which eventually evolved into a free-to-play one.

Today it has been announced that Cryptic Studios is launching Star Trek Online in Europe. This means those in Germany and France are now able to take the Captain’s chair. The best part is that STO will be launching as free-to-play and will come equipped with all of the expansions.

We’d like to share this accomplishment with our community of players that have given their ongoing support to help us create an innovative game that captures Star Trek’s essence and we are happy to offer a localized experience for our French and German-speaking players. Our team is looking forward to sharing this experience with players in Europe and across the world. – Dan Stahl, Executive Producer

About The Author
Jennifer Kibble
  • wolf.300

    OMG

  • Jokerzwild

    I have been meaning to try this since it went free to play

  • Janet Somerville

    [center][img]http://sjl-static5.sjl.youtube.com/vi/KTBh-XguKDc/2.jpg[/img][/center]

    As noted previously this month, Marvel is developing a MMORPG(Massively Multiplayer On-line Function Enjoying Game) with Cryptic studios. This will enable up to 150 of Marvel’s characters to be played as in a special world, In the design of “World of Warcraft” or “City of heroes.”

    A new trailer for Marvel Universe On The Internet is now avaliable, verify it out here…
    http://mutanthigh.com/smf/index.php?topic=1562.0
    in our personal messager discussion board

    You will require Quicktime 8 to look at it. If you do not have Quicktime 8, click on the website link below to view a marginally much less quality version

    More info on the video game is avaliable here…
    http://www.marvel.com/news/vgstories.655

    So what do you think? You never see that much but it nonetheless has the possible to be a excellent game. doesn’t it?
    BTW the way the ideal way to see them is via the firt website link i’ve provided. so you better lookcheck it out.

  • Tia Zuehlke

    like Champions On The Web by Cryptic Studios, or something.

  • Kathleen Frias

    I am ready to seize video clip with no frames dropped. But, when I look at the video in edit mode making use of pinnacle studio, the playback is really choppy. It is nearly a strobe impact exactly where the video just flashes. It is not a smooth playback. I get a concept when I open pinnacle stating a thing about updating my intel graphics driver, but the message is cryptic and I can’t figure out what intel driver to down load off of intel.com. Anyone have a comparable experience? Thanks.

  • thexbox360player

    the real lesson of “the story of Gaga,” when you get right down it, is that it is actually the most boring of all. The story of Lady Gaga, when you get down to the details of her life, is the story of an upper-middle class girl from New York City who really wanted to become famous and, ultimately, did.

    Lady Gaga herself, and profiles of her like the one written by Grigoriadis, perpetuate a different story—a Myth of Gaga—in which her fame becomes a reflection of the nature of celebrity itself. This is why Lady Gaga tells obvious lies like her claim to the AP in 2009 that she “always dressed” like she dresses now. Really, Gaga? You really always wore stuff like http://resources0.news.com.au/images/2009/07/09/1225747/635280-lady-gaga-039-s-bad-face-day.jpg ? ALWAYS? I’m going to have to call bullshit on that. I’m pretty sure dressing like that would get you arrested.

    But, of course, Lady Gaga has to maintain the Myth of Gaga—the myth that the things that she does to warrant enthusiasm are just natural extensions of her personality, and not deliberate ploys for attention. But according to Rob Fusari—who, granted, is not the best source, since he is suing Lady Gaga for $30 million by claiming he crafted her image—that look was decidedly contrived:

    She liked leggings and sweatshirts, maybe with a shoulder out. “A couple times, she came to the studio in sweatpants, and I said, ‘Really, Stef?’” says Fusari. “‘What if I had Clive Davis in here today? I should call the session right now. Prince doesn’t pick up ice cream at the 7-Eleven looking like Chris Rock. You’re an artist now. You can’t turn this on and off.’”

    Now, I’m not really inclined to take Fusari’s claim that he helped shape Lady Gaga’s image at face value, but I’m much more willing to believe the “leggings and sweatpants” story than the “chains and bondage outfits” story. After all, she seemed pretty normal in her 2005 appearance on Boiling Points.

    Fusari’s account also fits the pattern the New York story establishes, of Gaga as someone willing to manipulate everything about her career in order to be famous. Originally, she wanted to be a rock star, modeling herself on John Lennon and Freddy Mercury; but when dance music proved to be a more likely path to success, she made the switch. If she’s willing to change musical styles for fame, then she’s probably willing to change her wardrobe.

    Indeed, the more facts that come out about Lady Gaga, the more the Myth of Gaga seems to be quite obviously an act: She claims to have been an outcast growing up, even though, according to one classmate: “She was always popular. I don’t remember her experiencing any social problems.” She claims to be a bisexual and to have been addicted to cocaine, even though none of her friends can recall a relationship with another woman, or even seeing her use cocaine.

    There is nothing inherently wrong with a musician fabricating a persona that is obviously an act. After all, John Lennon said things to the media that were deliberately controversial; Bob Dylan was intentionally and repeatedly cryptic and antagonistic in interviews; the diva to whom Gaga is most often compared, Madonna, rarely did anything that wasn’t consciously calculated. The difference, though, is that there was a raison dêtre behind the behavior of the other acts: Lennon felt obligated to use his platform to voice certain ideals, Dylan was trying to break the conception that the public had of him, and Madonna wanted to be consistently provocative. Lady Gaga, however, seems to perpetuate the Myth of Gaga only because she herself is not interesting. It’s more reminiscent of Vanilla Ice’s phony story about attending an all-black high school than anything else: A lie meant only for the sake of attracting more attention.

    As far as I can tell, this desire for attention is the only guiding force behind Lady Gaga’s antics. She wears ridiculous outfits so people will look at her; she says contradictory and inflammatory things so people will talk about her; she responds to rumors directly and repeatedly so they stay in the news; she adopts causes and movements so that people will feel loyal to her and take her seriously. And she insists that she does all these things just because that is who she is so people won’t doubt her sincerity.

    Lady Gaga’s fans maintain that her obsession with fame is really part of her own satire or a comment on fame itself. After all, Lady Gaga discusses fame and celebrity more often and more honestly than any other pop star—she even titled her albums, The Fame and The Fame Monster. But if she has a comment on fame, what’s the comment? That our culture is preoccupied with it? That celebrity comes from silly things? Well, obvs. The only real lesson I get from seeing Lady Gaga on TV or reading about her online is that she seems to really enjoy being famous. The only comment I see is a self-parody. Which would be sad, I guess, if it weren’t really, really boring.
    lmao. yeah her face really irks me, it’s obnoxiously hideous.

  • Agent 47

    I bought my Champs Online off Steam (I had only one good matter 😀 Big Sale) And I was wondering ’bout the game card with 30 free days. For my friend, (he bought it, too :D) it worked to pay through PayPal without charge. But, for me it didn’t worked because the funds were not enough and weirdo seems like neither the 30 free trial days were activated. And by the way, I sent a message to Cryptic Studios and Steam Support, but they’re pretty slow :-/ So, any answer (a useful one… -.-) is well came. 😀 (from you, Cryptic Studios and Steam Support :D)

  • toast

    I say megadeth which unlike metallica,slayer and anthrax can still be relevent after album number 5.Look at their work post countdown to extinction:youthanasia,cryptic writings,system has failed,united abominations and endgame.5 brilliant albums and 2 ok albums in risk and world needs a hero.Sure beats the hell out of load of sh*t,reload of sh*t,st sh*t and sh*t magnetic.

  • Ryan Dunn

    On February 2, 2010, Cryptic Studios is releasing Star Trek Online, a MMORPG. I have been unable to find out if there is a monthly fee to play this game, and if there is, I am curious as to what it might be. I greatly appreciate any help you can give me.

  • white man

    i was reading about ‘champions online’ for the xbox 360, and this is what i was reading

    Cryptic: Microsoft’s ‘Baffling’ MMO Issues Delaying 360 Champions Online
    CCO Jack Emmert says they’re “ready to go,” but the 360 port still may not make it out this year.
    Champions Online is ready to fulfill your superhero fantasies on September 1… but only if you’re playing it on a PC. Cryptic Studios hasn’t said much about the status of the Xbox 360 version, but now CCO Jack Emmert has told VG247 that although they’re “ready to go,” Microsoft’s issues with MMOs on the 360 are delaying its release.
    “Microsoft’s a big company, and they have to work out all the various issues related to MMOs,” Emmert said. “It just takes time for the big beast known as Microsoft to get moving. I really have no explanation other than that, because it’s as baffling to developers as it is to everyone else.”

    Although exactly what these issues are was not detailed, it appears as if Cryptic isn’t alone in facing them. During GamesCom last week, Square Enix producer Hiromichi Tanaka said that Microsoft’s MMO policies with Xbox Live were similarly holding up a 360 version of Final Fantasy XIV. “For FFXIV, because 360 has its own policy with Xbox Live that is different from [the] internet, that’s something we’re in discussions with Microsoft [about], to come to an agreement,” Tanaka said. “That’s one of the reasons it’s not going to be launched [simultaneously].”

    So when will we finally see the 360 version of Champions Online? Not any time in the near future, it seems. “This year? I don’t know,” Emmert said. “Right now we’re just talking with Microsoft. Right now the ball is firmly in their court. We’re ready to go, but until we get the go ahead from Microsoft, right now we’re sort of waiting.”

    and what do you my fellow xbox gamers think?