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April 16, 2012

What We Played for Week Ending April 15

This is a weekly segment where we share what games we are currently playing for our readers to get to know us a bit better. Said games can range from retro to current and from casual to FPS games. If we’re playing it, we’ll share it. Please feel free to comment with what you’re playing or your opinions on the games that we’re involved with.

William: Playing FireFall and it’s amazing. I also started Legend of Dragoon until I found out that I LOST MY PS1 MEMORY CARDS. /cry

Mass Effect 3: Resurgence Pack has drowned out some of my time. New classes and maps are pretty cool, and I’m finally getting in to doing Gold Challenges.

That’s about it… [...]

 
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February 27, 2012

What We Played for Week Ending February 26

This is a weekly segment where we share what games we are currently playing for our readers to get to know us a bit better. Said games can range from retro to current and from casual to FPS games. If we’re playing it, we’ll share it. Please feel free to comment with what you’re playing or your opinions on the games that we’re involved with.

William: Finished Mass Effect 2. Played more League of Legends. Now that ME is out of the way, I’m going to get back in to Beyond Good and Evil. I’m also looking in to starting Legend of Dragoon, but Beyond Good and Evil -should- be enough to fill my console time. Also considering getting Gotham City Impostors. Played it at E3 [...]

 
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January 30, 2012

What We Played for Week Ending January 29

This is a weekly segment where we share what games we are currently playing for our readers to get to know us a bit better. Said games can range from retro to current and from casual to FPS games. If we’re playing it, we’ll share it. Please feel free to comment with what your playing or your opinions on the games that we’re involved with.

William: Been trying out some demos; Scarygirl, Amalur, and I’ve gotten Amy, which I’m thinking of writing something about… haven’t cracked in to that one, but it seemed to have a neat premise that I hear wasn’t executed super well…. we shall see!

Greg: Just a bit of The Old Republic. Got sick so [...]

 
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January 6, 2012

How Games Do Morals

Morality has become a prominent factor in large scale games these days. Seen prominently in across many genres, though perhaps most so in RPGs, the ability for players to make varying moral choices is an extension of the designers efforts to allow agency in their games. Games, as an interactive medium, allow players unprecedented control over their experiences, and built in morality tracking is a recent, and popular, iteration of this. Players can dictate if they want to be the hero, or the villain, within the same storyscape.This ability to dictate ones own experience is what really sets games apart from other media. However, the polarity of a “Good and Bad” morality system doesn’t [...]
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